Three major release of the hybrid Switch console / Games.CNews
The library of games Nintendo hybrid console Switch rapidly replenished. It is very good that in addition to their own exclusives, there are popular multi-platform games. Moreover, quite a large-scale.
II Wolfenstein: The New Colossus
After porting Doom 2016 on Nintendo Switch should not be surprised that Wolfenstein II: The New Colossus also got a version for the Switch. First, Bethesda, game publisher, has already proven his love for a new Nintendo console release of one of the most popular role-playing games, Skyrim. Second, and Wolfenstein and Doom II run on the same game engine — id Tech 6. That is, it was immediately clear that if Doom can be run on the Switch, then II and Wolfenstein too.
Porting the game was the same Studio that ported Doom, Panic Button, so the quality is comparable. In the version for Nintendo Switch as possible, the stored geometry of all levels, as well as the lighting effects and shadows. To sacrifice resolution (like render and textures) and a frame rate. If you believe the analysis of Digital Foundry, even in TV mode, the game runs at a dynamic resolution, with a maximum of 720p, and a minimum of 360p. However, the active smoothing hides the sharp edges of pixels, but the overall picture is soap — as if your character has bad eyesight.
The frame rate compared to versions for other consoles, reduced to 30 FPS. It seems to us, in contrast to the same Doom for Wolfenstein II is a perfectly reasonable sacrifice all the same, the adventures of William J. Blaskowitz not as dynamic as the fight with the demons. Moreover, at many levels in The New Colossus can be played almost like in stealth.
Also, the developers have used the gyroscopes in the Switch and the controllers. In game settings you can enable the aiming movement, which helps to aim more accurately. Something similar we saw in Splatoon 2 and Uncharted: Golden Abyss on the PS Vita.
We played Wolfenstein II: The New Colossus and in the TV mode, and portable, and can conclude that the game is “playable” on Nintendo Switch. In the end, it’s the most beautiful first person shooter on a portable gaming system. Moreover, the Switch of this genre of games is not very much.
On the memory card Wolfenstein II is 21,8 GB — a considerable amount. If you buy the cartridge game, you will have to download another 8 GB of memory to the console or its memory card. Unfortunately, the publisher got greedy and decided not to publish the game on a 32-Gigabyte cartridges.
Additionally, we note that as in the original versions of Wolfenstein II: The New Colossus there is no multiplayer, but in a full localization and text and voice. However, due to low resolution to read subtitles (if you choose to enable them) is not very convenient, especially in portable mode.
Crash Bandicoot Trilogy N. Sane
3D platformer Crash Bandicoot was created in 1996 exclusively for the Sony PlayStation as a response to a series of Super Mario from Nintendo and Sonic The Hedgehog from Sega. New hero — Bandicoot named Crash favorite players, and even became the mascot of the first PlayStation. Interestingly, the development of the game answered Studio Naughty Dog, later gave us Jak And Daxter, Uncharted and The Last Of Us.
However, the rights to the franchise long ago went to Activision, but because when in 2017 on PlayStation 4 came out a trilogy of remakes of Crash Bandicoot Trilogy N. Sane, many understood that this is only a temporary exclusivity, and if the game proves popular, then it ported to other systems — Xbox One and PC. And really — the game instantly soared to the tops of sales charts, and access to other platforms at the end of June 2018 let her back into the lead.
But Nintendo Switch in 2017, almost no one thought. The game on the PlayStation 4 Pro can work only on the frame rate of 30 FPS, and it was hard to imagine what the graphics of the victim should go to the developer to run it on low Nintendo Switch.
Well, according to Digital Foundry really victims were done. However, almost all of them are practically invisible, if not to compare games one-to-one and do not look into each pixel. Running Crash Bandicoot on the Nintendo Switch after PlayStation 4 Pro we were surprised how little the difference between these versions. Immediately we noticed only a low resolution (we thought it was 900p but 720p just smoothing good), lack of fur on Crash and some other characters, as well as absence of reflections in some levels of the game (the ice at the winter levels of the swamp in part three).
The rest of the game looks and plays amazing, like in the TV mode, and portable, this is slightly less than 6 GB on the memory card. The price of the Switch-version is the same as on the other consoles — 2500 rubles.
At the same time, the game is really full — it has all three original games (or rather, remakes of these games) with all levels including a level, not included in the original 1996. Also available and unique features of the remake: the game for Coco (crash’s sister), test time, the network table of records.
Unfortunately, unlike Wolfenstein II, the developers did not use any branded “chips” Nintendo Switch — no motion control or touch screen. Unless you can buy the game not a digital copy and a cartridge. In this case, it was the same price 2499 rubles.
Mario Tennis Aces
But now it’s about exclusives. Of course, the game series Mario Tennis has never set the sales records, even in comparison with Mario Kart, not to mention the main series platformers Super Mario, however, given that simulations of tennis today, literally one, the release of Mario Tennis for Nintendo Switch — event is still significant.
As in other parts of the series, one game, built as a tennis according to strict classical rules, and an arcade with various special effects and special abilities. However, even in arcade mode Mario Tennis with respect to the title sport, defining scoring rules and criteria for their assessment in accordance with the “real” game.
The first part, Mario Tennis: Ultra Smash, released in 2015 for Wii U, has been repeatedly criticized for the extremely small amount of content. In addition to the tennis (as “strict” and arcade mode) in the game, in fact, there was nothing else that greatly annoyed those who paid for the game full price, as for some Mario Kart 8 or Super Mario 3D World.
With Mario Tennis Aces the situation is different — they’ve added adventure mode, which is something of an extended tutorial (like in Splatoon 2), but with a really interesting and unusual arenas and enemies. However, the adventure mode is relatively small, which can be completed in 5 hours.
Also Mario Tennis Aces offers tournament mode for those who want to test themselves in online battles with other players. The tournament is attended by up to 24 players, split into pairs, and defeating your opponent you move on to battle the winner of another group. Overall, online competitions could be called a real gem Mario Tennis Aces if not for the input lag in management that appear due to problems with sevim connection. Apparently, so the game before each new battle shows you the connection quality of the opponent and offers either accept battle or refuse.
Those who expected a regime with “motion-control” (motion control) is likely to be upset. Yes, this mode is, and it’s even possible to play up to four people on one console (each should have its own daikon — no matter left or right), but he is separate from all other game modes. You can’t mix in the same match players with motion-control and push-button control, and you can’t drive this way in tournaments or in “adventures”.
Another minus, even in comparison with Ultra Smash, the inability to create your own game (though under strict rules, at least on arcade) with any set of sets and games. Their game is short — only one set, and games to three. In tournaments there are translove matches with a number of games to five (here the fifth game tie-break), but it is limited.